WebApr 9, 2024 · 游戏无响应 疑为距离数据溢出导致 ,远行星号中文论坛 Web5 Answers Sorted by: 6 AFAIK compilers only define their own versions of (u)int_ (fast/least)XX_t types if these are not already defined by the system. That is because it is very important that these types are equally defined across all libraries/binaries on a …
That feeling when you get Graphicslibb to work : r/starsector
WebMar 20, 2024 · Requires a GPU that supports OpenGL 3.3 Features: - Replace SHIP (and fighter) engine plumes and glows with a fast instanced renderer. Moderate testing suggests a ~25% increase in performance in large battles with many fighter/ships, your mileage may vary. - Crisp and smooth engine visual Caveats: WebFeb 13, 2024 · Importing Python modules at the time of use. Often in my own personal Python libraries, I do something like this: class MyClass: # ... def plot (self): import someGraphicsLibrary as graphicslib graphicslib.plot (self.data) The reason is that initialising someGraphicsLibrary takes some time, up to a few seconds for one of the … iron wine racks floor models
[0.95.1a] GraphicsLib 1.6.1
WebI don't know if you are running Windows or mac or linux, but on Windows 10 you would go to Documents, and on the left there should be a little tab called "This PC". Click on it. Then … WebJan 4, 2024 · Hi Dark.Revenant, first of all, very impressed by GraphicsLib! I'm trying to add a subtle gloss based ambient specular term.* For that I need a view vector with a bit … WebEdit: So I was wrong about the 0.8.1 point. Runs poorly there too. I installed the graphicslib mod so I could try the benchmark test. I of course knew that performance would be worse with this, but at least I can get some information from it. At battle size 400 I was averaging 11 fps. This is what was going on with my cpu. As you can see the ... port sunlight train station